fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
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#include <ui_Control.hpp>
Private Member Functions | |
virtual void | motionUpdate (int x, int y)=0 |
Definition at line 7 of file ui_Control.hpp.
virtual void IMotionListener::motionUpdate | ( | int | x, |
int | y | ||
) | [private, pure virtual] |