fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
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SceneViewOrtho Member List
This is the complete list of members for
SceneViewOrtho
, including all inherited members.
captureRayMotion
(EventTarget *pTarget)
SceneView
display
()
SceneViewOrtho
[virtual]
dragBegin
()
SceneViewOrtho
[virtual]
dragEnd
()
SceneView
[inline, virtual]
dragUpdate
(const Vec2i &d)
SceneViewOrtho
[virtual]
drawClearRect
()
View
[protected]
getDirectionX
() const
SceneViewOrtho
[inline]
getDirectionY
() const
SceneViewOrtho
[inline]
getLookAt
() const
SceneView
[inline]
getLookAt
()
SceneView
[inline]
getProjection
()
SceneView
[inline]
getRuler
()
SceneViewOrtho
[inline]
getWindow
()
View
[virtual]
getZoom
()
SceneView
[inline, protected]
height
() const
View
makeRay
(int x, int y)
SceneView
makeRay
(Point2i sp)
SceneView
mBGColor
View
[protected]
mCameraOffset
SceneView
[protected]
mCenterBase
SceneView
[protected]
mDirection
SceneView
[protected]
mDirectionX
SceneViewOrtho
[protected]
mDirectionY
SceneViewOrtho
[protected]
mDragBase
SceneView
[protected]
mDragButton
SceneView
[protected]
mLookAt
SceneView
[protected]
motion
(int x, int y)
SceneView
[virtual]
mouse
(int button, int state, int x, int y)
SceneView
[virtual]
mpCaptureRayMotionTarget
SceneView
[protected]
mpFocusPoint
SceneView
[protected]
mpParent
View
[protected]
mProjection
SceneView
[protected]
mpScene
SceneView
[protected]
mpZoom
SceneView
[protected]
mRuler
SceneViewOrtho
[protected]
mViewport
View
[protected]
mXAxis
SceneViewOrtho
[protected]
mYAxis
SceneViewOrtho
[protected]
mZoomBase
SceneViewOrtho
[protected]
onEvent
(Event &e)
SceneView
[virtual]
releaseRayMotion
()
SceneView
reshape
(int w, int h)
View
[virtual]
SceneView
(ProjectionType pt)
SceneView
SceneViewOrtho
()
SceneViewOrtho
setBGColor
(const Vec3d &color)
View
setCameraOffset
(const Vec3d &offset)
SceneView
[inline]
setCenter
(const Vec3d ¢er)
SceneView
setDirection
(const Vec3d &direction)
SceneView
setDirectionX
(Vec3d dirx)
SceneViewOrtho
setDirectionY
(Vec3d diry)
SceneViewOrtho
setFocusPointVar
(Point3d *focusPoint)
SceneView
[inline]
setParent
(View *pParent)
View
setProjectionViewHeight
(double h)
SceneView
setProjectionViewSize
(const Vec2d &size)
SceneViewOrtho
[virtual]
setProjectionViewWidth
(double w)
SceneView
setScene
(Scene *pScene)
SceneView
[inline]
setUp
(const Vec3d &up)
SceneView
setupLights
()
SceneView
[protected]
setupProjectionOrthoNormal
()
View
[protected]
setupTransformation
()
View
[protected, virtual]
setupTransformationNormal
()
View
[protected]
setupTransformationScreen
()
View
[protected]
setupViewport
()
View
[protected]
setViewport
(const Vec4i &vp)
SceneViewOrtho
[virtual]
setXAxis
(int xaxis)
SceneViewOrtho
setYAxis
(int yaxis)
SceneViewOrtho
setZoomVar
(double *pscalar)
SceneView
[inline]
transformLocalToWorld
(Point2d localPoint)
SceneViewOrtho
[private]
unprojectPoint
(const Point3d &p)
SceneView
updateEye
()
SceneView
[protected]
updateRuler
()
SceneViewOrtho
[protected]
View
()
View
width
() const
View
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