fshake3d  0.0.1
FreeformDensity3DSurfaceEditor
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scene_Control3D.hpp
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00001 #ifndef SCENE_CONTROL3D_HPP
00002 #define SCENE_CONTROL3D_HPP
00003 
00004 #include "math.hpp"
00005 
00006 class SceneView;
00007 
00008 class Control3D
00009 {
00010 public:
00011   virtual bool select(const Rayd& ray, SceneView& view) = 0;
00012   virtual bool drag(const Rayd& ray, SceneView& view) = 0;
00013 };
00014 
00015 
00016 #endif // SCENE_CONTROL3D_HPP