fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
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Go to the source code of this file.
Functions | |
static Window * | get_window () |
void | dispatch_event (Event &e) |
static void | display () |
static void | reshape (int w, int h) |
static void | mouse (int button, int state, int x, int y) |
static void | motion (int x, int y) |
static void | keyboard (unsigned char ch, int x, int y) |
void | InitToolkit (int &argc, char *argv[]) |
void | RunMainloop () |
Variables | |
static std::map< int, Window * > | gWindowMap |
void dispatch_event | ( | Event & | e | ) |
Definition at line 14 of file ui_Window_glut.cpp.
static void display | ( | ) | [static] |
Definition at line 24 of file ui_Window_glut.cpp.
static Window* get_window | ( | ) | [static] |
Definition at line 9 of file ui_Window_glut.cpp.
void InitToolkit | ( | int & | argc, |
char * | argv[] | ||
) |
Definition at line 164 of file ui_Window_glut.cpp.
static void keyboard | ( | unsigned char | ch, |
int | x, | ||
int | y | ||
) | [static] |
Definition at line 63 of file ui_Window_glut.cpp.
static void motion | ( | int | x, |
int | y | ||
) | [static] |
Definition at line 54 of file ui_Window_glut.cpp.
static void mouse | ( | int | button, |
int | state, | ||
int | x, | ||
int | y | ||
) | [static] |
Definition at line 38 of file ui_Window_glut.cpp.
static void reshape | ( | int | w, |
int | h | ||
) | [static] |
Definition at line 31 of file ui_Window_glut.cpp.
void RunMainloop | ( | ) |
Definition at line 170 of file ui_Window_glut.cpp.
std::map<int,Window*> gWindowMap [static] |
Definition at line 7 of file ui_Window_glut.cpp.