fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
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#include <scene_FunctionMixer.hpp>
Public Member Functions | |
virtual double | compute (double x)=0 |
Definition at line 13 of file scene_FunctionMixer.hpp.
virtual double IFunction1D::compute | ( | double | x | ) | [pure virtual] |
Implemented in NormalDistribution.