fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
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Go to the source code of this file.
Functions | |
template<typename FloatT > | |
gmtl::Matrix< FloatT, 4, 4 > | makeTransformPerspective (FloatT fovy, FloatT aspect, FloatT znear, FloatT zfar) |
template<typename FloatT > | |
gmtl::Matrix< FloatT, 4, 4 > | makeInversePerspective (FloatT fovy, FloatT aspect, FloatT znear, FloatT zfar) |
template<typename FloatT > | |
gmtl::Matrix< FloatT, 4, 4 > | makeTransformOrtho (FloatT l, FloatT r, FloatT b, FloatT t, FloatT n, FloatT f) |
template<typename FloatT > | |
gmtl::Matrix< FloatT, 4, 4 > | makeInverseOrtho (FloatT l, FloatT r, FloatT b, FloatT t, FloatT n, FloatT f) |
gmtl::Matrix<FloatT,4,4> makeInverseOrtho | ( | FloatT | l, |
FloatT | r, | ||
FloatT | b, | ||
FloatT | t, | ||
FloatT | n, | ||
FloatT | f | ||
) |
Definition at line 52 of file math_transform.hpp.
gmtl::Matrix<FloatT,4,4> makeInversePerspective | ( | FloatT | fovy, |
FloatT | aspect, | ||
FloatT | znear, | ||
FloatT | zfar | ||
) |
Definition at line 23 of file math_transform.hpp.
gmtl::Matrix<FloatT,4,4> makeTransformOrtho | ( | FloatT | l, |
FloatT | r, | ||
FloatT | b, | ||
FloatT | t, | ||
FloatT | n, | ||
FloatT | f | ||
) |
Definition at line 38 of file math_transform.hpp.
gmtl::Matrix<FloatT,4,4> makeTransformPerspective | ( | FloatT | fovy, |
FloatT | aspect, | ||
FloatT | znear, | ||
FloatT | zfar | ||
) |
Definition at line 8 of file math_transform.hpp.