fshake3d  0.0.1
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Classes | Enumerations
ui_Event.hpp File Reference
#include "math.hpp"

Go to the source code of this file.

Classes

class  EventSource
class  EventTarget
class  Event

Enumerations

enum  EventType {
  EVENT_NONE = 0, EVENT_BUTTONDOWN, EVENT_BUTTONUP, EVENT_MOUSEMOTION,
  EVENT_PICKRAY, EVENT_KEYDOWN, EVENT_KEYUP, EVENT_WINDOWDISPLAY,
  EVENT_WINDOWRESHAPE, EVENT_WINDOWDESTROY, EVENT_RAY, EVENT_RAYCAPTUREUPDATE,
  EVENT_RAYRELEASE
}
enum  ButtonID { BUTTON_LEFT = 0, BUTTON_RIGHT = 1, BUTTON_MIDDLE = 2 }

Enumeration Type Documentation

enum ButtonID
Enumerator:
BUTTON_LEFT 
BUTTON_RIGHT 
BUTTON_MIDDLE 

Definition at line 43 of file ui_Event.hpp.

enum EventType
Enumerator:
EVENT_NONE 
EVENT_BUTTONDOWN 
EVENT_BUTTONUP 
EVENT_MOUSEMOTION 
EVENT_PICKRAY 
EVENT_KEYDOWN 
EVENT_KEYUP 
EVENT_WINDOWDISPLAY 
EVENT_WINDOWRESHAPE 
EVENT_WINDOWDESTROY 
EVENT_RAY 
EVENT_RAYCAPTUREUPDATE 
EVENT_RAYRELEASE 

Definition at line 26 of file ui_Event.hpp.