fshake3d
0.0.1
FreeformDensity3DSurfaceEditor
|
#include <ui_Frame.hpp>
Public Member Functions | |
Frame (int winid) | |
virtual void | display () |
void | dispose () |
void | clearBuffers () |
void | setWindow (Window *pWindow) |
virtual void | onEvent (Event &e) |
virtual Window * | getWindow () |
Private Attributes | |
int | mWindowID |
Window * | mpWindow |
Definition at line 8 of file ui_Frame.hpp.
Frame::Frame | ( | int | winid | ) |
Definition at line 3 of file ui_Frame.cpp.
void Frame::clearBuffers | ( | ) |
Definition at line 23 of file ui_Frame.cpp.
void Frame::display | ( | ) | [virtual] |
Reimplemented from Bin.
Definition at line 30 of file ui_Frame.cpp.
void Frame::dispose | ( | ) |
Definition at line 36 of file ui_Frame.cpp.
Window * Frame::getWindow | ( | ) | [virtual] |
Reimplemented from View.
Definition at line 68 of file ui_Frame.cpp.
void Frame::onEvent | ( | Event & | e | ) | [virtual] |
Reimplemented from Bin.
Definition at line 50 of file ui_Frame.cpp.
void Frame::setWindow | ( | Window * | pWindow | ) |
Definition at line 8 of file ui_Frame.cpp.
Window* Frame::mpWindow [private] |
Definition at line 20 of file ui_Frame.hpp.
int Frame::mWindowID [private] |
Definition at line 19 of file ui_Frame.hpp.